argitoth
Member
I'm trying to create a stutter delay, so the delay turns on and the instrument "turns off".
-Assume the delay is placed in the send effects
-Assume there is a "Gainer" effect controlling volume of the entire instruments
Here's what I'm trying to make happen:
on note, return volume (delay volume) = 0.0,
wait(1/8 of a beat)
then fade out (to prevent clicks) Gainer volume to -infinity (so turn off the instrument sound after the delay has buffered for the length of its delay)
keep the delay on until:
on release, return volume is -infinity, Gainer volume = 0.0 (so the delay is effectively turned off and the instrument can be heard again)
How do I calculate when to fade out the Gainer?
-Assume the delay is placed in the send effects
-Assume there is a "Gainer" effect controlling volume of the entire instruments
Here's what I'm trying to make happen:
on note, return volume (delay volume) = 0.0,
wait(1/8 of a beat)
then fade out (to prevent clicks) Gainer volume to -infinity (so turn off the instrument sound after the delay has buffered for the length of its delay)
keep the delay on until:
on release, return volume is -infinity, Gainer volume = 0.0 (so the delay is effectively turned off and the instrument can be heard again)
How do I calculate when to fade out the Gainer?