rgames
Collapsing the Wavefunction
I know nothing about Kontakt scripting but it seems someone could easily write a script that monitors voice count and gives the maximum and maybe even some statistics like average. *Really* cool would be a plot of voice count as a function of time.
Anyone ever done that?
Would be really handy for setting up and debugging sample streaming setups - knowing the max voice count at the point where pops and clicks start would be handy. It could become a nice addition to other tools like DAWBench.
However, I'm guessing it would be limited to one instance of Kontakt and I'm not sure how you would go about generating enough voices to generate pops / clicks at higher buffer settings. Still useful, though...
rgames
Anyone ever done that?
Would be really handy for setting up and debugging sample streaming setups - knowing the max voice count at the point where pops and clicks start would be handy. It could become a nice addition to other tools like DAWBench.
However, I'm guessing it would be limited to one instance of Kontakt and I'm not sure how you would go about generating enough voices to generate pops / clicks at higher buffer settings. Still useful, though...
rgames