THE INTRANCER
New Member
Latest update 14 / 06 / 2023
This is a preview of the latest update of the reskinning / rescripting / GUI redesign project.
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Hi to those who clicked on this thread, it's pretty quiet on this forum but, I thought I'd share this new project in which I've started in the past week. It's a new project, based on the reskinned version of Hive I created and gave away here.
This new Hive 2 project, is still currently in the midst of development, however significant progress has been made to give you an idea of how things have changed in the design. The top section is for the first time, now actually mirrored rather than just cloned and shifted. A new remote navigation system vie single buttons has been introduced which switches all panels. A new sequencer design has been created and a new effects panel has been integrated. This new version also integrates some basic dual-screen GUI switching for different operation modes, nothing too fancy atm. Besides the new organic look of the interface that moves away from a hexagonal feel, the GUI design is planned to include new animated features. Coming up with new ideas is fun, but it's quite a challenge to put some ideas into practice, whilst some things take you longer than you imagine. I'm a fan of HR Giger works, so the design sorta reflects that.
There is still some way to go yet in the development.
This is a preview of the latest update of the reskinning / rescripting / GUI redesign project.
______________________________
Hi to those who clicked on this thread, it's pretty quiet on this forum but, I thought I'd share this new project in which I've started in the past week. It's a new project, based on the reskinned version of Hive I created and gave away here.
This new Hive 2 project, is still currently in the midst of development, however significant progress has been made to give you an idea of how things have changed in the design. The top section is for the first time, now actually mirrored rather than just cloned and shifted. A new remote navigation system vie single buttons has been introduced which switches all panels. A new sequencer design has been created and a new effects panel has been integrated. This new version also integrates some basic dual-screen GUI switching for different operation modes, nothing too fancy atm. Besides the new organic look of the interface that moves away from a hexagonal feel, the GUI design is planned to include new animated features. Coming up with new ideas is fun, but it's quite a challenge to put some ideas into practice, whilst some things take you longer than you imagine. I'm a fan of HR Giger works, so the design sorta reflects that.
There is still some way to go yet in the development.
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