What's new

Spitfire Symphonic Motions Update NOW RESOLVED AND POSTED!

FWIW it's a very very tiny download and quick install.
And whoa... I can confirm that tempo-sync'ing (at least on Logic Pro) is now working with this library! :o
Grateful for the fix, but admittedly a bit gobsmacked that it took this long for what was a very substantive and painful bug. Additionally, as someone who (obviously) paid for this library ages ago, I am disappointed that Spitfire didn't proactively email us customers to let us know about this critical fix. I had given up composing with this library and who knows when I would have learned about this fix if not for your update, @mussnig (thanks!)
 
FWIW it's a very very tiny download and quick install.
And whoa... I can confirm that tempo-sync'ing (at least on Logic Pro) is now working with this library! :o
Grateful for the fix, but admittedly a bit gobsmacked that it took this long for what was a very substantive and painful bug. Additionally, as someone who (obviously) paid for this library ages ago, I am disappointed that Spitfire didn't proactively email us customers to let us know about this critical fix. I had given up composing with this library and who knows when I would have learned about this fix if not for your update, @mussnig (thanks!)
Dang @Justin L. Franks is like The Harlequins (my band) of this forum!

He was there first, but then someone else comes a long later and gets the credit ;)
 
FWIW it's a very very tiny download and quick install.
And whoa... I can confirm that tempo-sync'ing (at least on Logic Pro) is now working with this library! :o
Grateful for the fix, but admittedly a bit gobsmacked that it took this long for what was a very substantive and painful bug. Additionally, as someone who (obviously) paid for this library ages ago, I am disappointed that Spitfire didn't proactively email us customers to let us know about this critical fix. I had given up composing with this library and who knows when I would have learned about this fix if not for your update, @mussnig (thanks!)

I received an email - but that's because I put in a support ticket. However, I didn't think there was an issue with the Mac version, so still waiting for a PC user to try it. I backed up the current file, so maybe I'll be the guinea pig.
 
I didn't receive an email, and it wasn't posted on their Facebook Page. I did noticed it in the Spitfire App yesterday. I've downloaded the update and all seems fine (Windows 10).

Of course, I'm grateful for the fix, but to be honest and after the last disaster of an update,
along with the time it's taken for this to be resolved, Spitfire has not covered themselves in any glory...
:emoji_thumbsdown:
 
Oh, this update won't drift/rush in timing if I hold a chord for two bars? :)
 
Last edited:
I received an email - but that's because I put in a support ticket. However, I didn't think there was an issue with the Mac version, so still waiting for a PC user to try it. I backed up the current file, so maybe I'll be the guinea pig.
I'm using a Mac Mini, and the tempo-matching bug was indeed on MacOS as well :\
 
(I hate to pull up long-dormant threads, but in this case, I think my comments are relevant to this thread and how the story played out.)

How did the updates turn out? More broadly, how is Symphonic Motions in 2024 for an AIR-heavy template? It looks like a specialist tool that would be better rolled into one of the Albions than priced the same as the legacy Albions, but it’s intriguing enough to me to see whether it would be worth it in a sale.
 
(I hate to pull up long-dormant threads, but in this case, I think my comments are relevant to this thread and how the story played out.)

How did the updates turn out? More broadly, how is Symphonic Motions in 2024 for an AIR-heavy template? It looks like a specialist tool that would be better rolled into one of the Albions than priced the same as the legacy Albions, but it’s intriguing enough to me to see whether it would be worth it in a sale.
I mean it does what it says on the tin, and does it well. It is something of a specialist tool I suppose, but I use it often enough for all sorts of measured tremolos. It gets more use than the strings from any of the Albions except perhaps Tundra. I think of it more like a texture or evolution library.
 
(I hate to pull up long-dormant threads, but in this case, I think my comments are relevant to this thread and how the story played out.)

How did the updates turn out? More broadly, how is Symphonic Motions in 2024 for an AIR-heavy template? It looks like a specialist tool that would be better rolled into one of the Albions than priced the same as the legacy Albions, but it’s intriguing enough to me to see whether it would be worth it in a sale.
My template is around 95% AIR and I've been using SM for about a year. Here are some pros, from my own personal experience:

1. As you would hope, they sit well with other AIR libraries with minimal effort, especially Symphonic Strings and Hans Zimmer Strings. Chamber Strings, if doubled with the transposition trick to get closer to the size of SM, also work well.
2. They are a great 'time saver'; need a simple 8ths or 16ths pattern that sound tight and realistic out of the box? If so, this is the biggest reason to invest in the library, because the performances you're able to trigger will sound super authentic and consistent, and you'll get great results in seconds.
3. They take to external EQ really well. Filtering out a bit of low end and boosting a bit of high end with Pro-Q sounds great to my ears, though this is more of a personal preference.
4. Due to the ability to randomize patterns, it can serve as a great tool for inspiration. I find libraries like these, as well as the various Evo grids in other Spitfire libraries, valuable because of their ability to inspire ideas quickly.

The cons:

1. No violas. I understand the omission of basses, but choosing to exclude violas has always puzzled me, and I always wish they were there.
2. If you are using a lot of Albions in your template, or any library from the SSO Pro range, and enjoy the outrigger mics (I do), you're going to miss having them here.
3. The biggest con is how resource intensive it is. I first used SM on my old PC with 32GB of RAM. Loading up more than one microphone produced clicks, pops and lags, which I thought was strange. After upgrading to 64GB, I tried SM again and... same problem. Most strange was that after building a new PC with 128GB of RAM, which I'm currently on, the same problem persists. I've updated the library, uninstalled and reinstalled, put it on another drive, talked to support about potential workarounds, nothing has resolved the issue yet. Spitfire suggests taking the project offline then choosing your mic configuration before rendering your project, but I still don't think that this should be an acceptable resolution.

All in all, I'd recommend it if your template is primarily AIR-centric. How much you're willing to deal with the cons should determine whether or not you buy it because, outside of those, the library does what it promises, and does it very well.
 
3. The biggest con is how resource intensive it is. I first used SM on my old PC with 32GB of RAM. Loading up more than one microphone produced clicks, pops and lags, which I thought was strange. After upgrading to 64GB, I tried SM again and... same problem. Most strange was that after building a new PC with 128GB of RAM, which I'm currently on, the same problem persists. I've updated the library, uninstalled and reinstalled, put it on another drive, talked to support about potential workarounds, nothing has resolved the issue yet. Spitfire suggests taking the project offline then choosing your mic configuration before rendering your project, but I still don't think that this should be an acceptable resolution.
The problem here is the time stretching algorithm, and so is ultimately a function of the CPU not RAM. I haven't yet tried it on my new Mac Studio, but it was one of the few libraries that gave my 2020 i9 iMac problems—though only if I had more than five voices playing at a time. I never had issues bouncing out high quality audio though, so if you are struggling or want more mics I would bounce the track to audio.
 
The problem here is the time stretching algorithm, and so is ultimately a function of the CPU not RAM. I haven't yet tried it on my new Mac Studio, but it was one of the few libraries that gave my 2020 i9 iMac problems—though only if I had more than five voices playing at a time. I never had issues bouncing out high quality audio though, so if you are struggling or want more mics I would bounce the track to audio.
Regarding CPU usage: if I remember correctly, it helps to turn off the quantize function in Symphonic Motions (look under the 3-dots-menu at the top right) and to quantize the MIDI instead. Same with Kepler.
 
I just bought symphonic motions with a nice discount because I own Appassionata. After a half hour of playing and testing, I had no issue with my MacBook Pro M1 Max with 64 GB. CPU tops 24% with close and tree mics loaded.
 
This library simply craps out on both my 24 core 2019 Mac Pro Tower w 192gb of ram and my Mac Studio M2 Max with 96gb ram. It completely pegs a single thread and pops and crackles till Logic gives up and stops. I have to bounce in place using only two notes at a time. Just unacceptable.
 
This library simply craps out on both my 24 core 2019 Mac Pro Tower w 192gb of ram and my Mac Studio M2 Max with 96gb ram. It completely pegs a single thread and pops and crackles till Logic gives up and stops. I have to bounce in place using only two notes at a time. Just unacceptable.
Honestly, I have not had issues with it either on my 2020 i9 iMac or my new Mac Studio Ultra. I was using it just last night, and it was fine up to at least 6 voices (the max I tried). On the Mac Studio I was running with a buffer of 128. The plugin was on whatever default settings it ships with.
 
Top Bottom