Got the whole orchestra mapped and I guess I'm just... meh. Not a Colossus by any means, but I can see how it could be used. Just plain weird stuff from SF... but they've been doing a lot of that lately.
The RAM loading light never stops blinking. I got it down to 9GB RAM (all sections, long and short plus a few things like tremolo, etc.) by removing artics, but like BBCSO it starts choking out notes beyond a certain amount of patches loaded in regardless. I get crunch/crackles with those missing notes, too. Again, just like BBCSO when you get up to a certain amount of tracks with it. Strings and horns? Fine. But then add in Woods and it starts missing notes, for example. I am on an M1 Max with 64GB RAM + 8 TB internal SSD a read speed that runs somewhere around 5k Mbps.
The sound of this orchestra is entirely dependent on the Scale slider (blending between small and large orch). Some patches sound better with it up higher, some with it down lower. That makes it far less a universal thing and will likely need to be adjusted to taste. For example, I completely unlink Scale and Depth from Dyn/Exp from the get go, or you'll otherwise question your sanity as the sound goes from bassy lack of high-end to blistering bright as you add in dynamics and you'll not know why. Scale is auto mapped to CC20 and Depth to CC21.. both worth mapping for easy experimentation. Same goes for mapping Hype, which for me is almost useless but maybe some will like it.
I also made Scale unassigned in the long High and Low String patches because the strings get really nasty sounding fast with Scale higher up, but the Brass benefits from a higher Scale setting. 🤷♂️ Brass also benefits from having Scale mapped to a fader because that's how you get it to be nasty when you need it and tamer when you don't. For me a high Scale setting just makes the strings sound crazy wrong.
Woods are ok.
The sound is punchier and less delicate unlike most of their other stuff that I tend to like better. An effort to make something different here I guess, but it ends up being pretty sterile and "trailery" sounding, which I guess is the whole point of this thing in the first place. lol
The player, unfortunately, is buggy like the other stuff.