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SpecOps – Spectral Effects Processing by Unfiltered Audio Review

Thorsten Meyer

Senior Member
SpecOps – Spectral Effects Processing by Unfiltered Audio Review
https://www.strongmocha.com/2019/01...ffects-processing-by-unfiltered-audio-review/

Unfiltered Audio SpecOps splits your audio into thousands of tiny frequency slices to allow your mangle these small parts of a tone. It works by isolating the sound into thousands of frequency pieces and then processing those pieces independently using three effects modules. Unfiltered Audio describes the effect plugin as “your interstellar transporter to new worlds in electronic and experimental music“. For me, the sweet spot of SpecOps is in experimental playing with sounds, sound design and shaping instruments and tracks.

Sound
With SpecOps, you split your tone, sound or track into many small pieces, then modulate for example the levels, filtering, pitch, noise or distortion in different frequency bins, creating ever-shifting timbral patterns your preset libraries could only dream of in your wildest dreams. You can generate pad sounds and then use the tool (there is a preset) to put it into the undersea atmosphere.

SpecOps integrated spectral processor enables the sound designer to shape presets (effects) similar to a modular experience with endless sound design possibilities. All features of SpecOps are there to support the creation of ambient, pads, textures, roomy, and newfangled sounds. The spectral processor let sound designer apply effects to specific frequency while pitch shifting, adding compression, and shaping the tone. I spend more time than expected SpecOps is fun, just plain fun, SpecOps is one of the most freakish plugins I have come across.

SpecOps-Signal-Flow.jpg

SpecOps Signal Flow

Read the Full Review here:
SpecOps – Spectral Effects Processing by Unfiltered Audio Review
https://www.strongmocha.com/2019/01...ffects-processing-by-unfiltered-audio-review/
 
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