Hi, I would need a script for Kontakt that does non linear summing. Kontakt mixes (summs) voices with a simple addition which means if 2 frequencies within the voices are in opposite phase (180°) they will cancel each other resulting in silence (for that frequency). To avoid that I would need Kontakt to summ in this specific way:
- this script would be used for a piano Kontakt instrument (a multi
instrument for ease of programmation)
- at any moment in a song Kontakt produces a polyphonic sound wich I will
call "the mix".
- then comes a new note which I will call the new "voice"
- 1st you add this new voice to the mix normally (the way Kontakt would do
it) but you don't make it sound, the result will be called A
- then you shift the phase of the same voice 90° and then you add it to the
same mix, still don't make it sound, this will be called B
- then you average A and B (add them and divide by 2), and then you make
this sound, it's the final result
- I've tested this in Audition CS6 and it works, I just need it to work
realtime in Kontakt.
Does this make sense (to at least someone ?
Cheers
Guillaume
- this script would be used for a piano Kontakt instrument (a multi
instrument for ease of programmation)
- at any moment in a song Kontakt produces a polyphonic sound wich I will
call "the mix".
- then comes a new note which I will call the new "voice"
- 1st you add this new voice to the mix normally (the way Kontakt would do
it) but you don't make it sound, the result will be called A
- then you shift the phase of the same voice 90° and then you add it to the
same mix, still don't make it sound, this will be called B
- then you average A and B (add them and divide by 2), and then you make
this sound, it's the final result
- I've tested this in Audition CS6 and it works, I just need it to work
realtime in Kontakt.
Does this make sense (to at least someone ?
Cheers
Guillaume