Hello Akarin
Thanks for your video. My approach is similar but it does not use the "Send" function...
I create 3 -4 different
fixed depths of space with early reflections (in group channels).
The advantage is that you can do whatever is individually necessary for getting the perfectly simulated distance (using a perfect ER, EQ, compression and other effects) - and this for each room depth.
Another advantage: In the end, the "tail" over everything (at the output channel) glues everything together. If you do all these things with "Sends", you can't really use these advantages.
So all instruments at the same distance (seen from the listener) are directly routed through the appropriate created depth and are then glued together with one (also fixed) tail in the main output.
Everything is so perfectly controllable.
A short video about this Reverb-Approach:
And here's more about the theory:
Reverb-Approach
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Important: This is not THE "Reverb-Concept". But it is very flexible. A pleasant side effect is:
If you have samples that already have "the room in them", you can route them directly to the output. They will be glued together with all the rest in the output channel with the Tail.
Have fun
Beat