Hi everyone,
Since I just joined the family here, I thought I should introduce myself before asking for any help.
I´m Alex, I work as a composer and Music Producer and work with Kontakt on a daily basis (as we all are, I assume).
I´m also an Assembly programmer, although it´s more like a hobby. C is fine too, but I really enjoy Assembly programming.
Anyway... Here I am.
KSP script is easy, already into it. The Kontakt side of it is a bit tougher for now.
Sublime is already up and running with KSP script (Doing it within Kontakt is a nightmare...).
I will try not to ask many question though, but as a start:
1. I am more familiar with Visual Code rather than Sublime. Is anyone here using VC for KSP?
2. Can you give me some guidelines on general performance optimizations in KSP?
I see scripts making use of random functions, something that I would change, and would use a look up table instead, to speed it up. But I don´t know what´s happening under the KSP hood.
Anyway, good to be here
Alex
Since I just joined the family here, I thought I should introduce myself before asking for any help.
I´m Alex, I work as a composer and Music Producer and work with Kontakt on a daily basis (as we all are, I assume).
I´m also an Assembly programmer, although it´s more like a hobby. C is fine too, but I really enjoy Assembly programming.
Anyway... Here I am.
KSP script is easy, already into it. The Kontakt side of it is a bit tougher for now.
Sublime is already up and running with KSP script (Doing it within Kontakt is a nightmare...).
I will try not to ask many question though, but as a start:
1. I am more familiar with Visual Code rather than Sublime. Is anyone here using VC for KSP?
2. Can you give me some guidelines on general performance optimizations in KSP?
I see scripts making use of random functions, something that I would change, and would use a look up table instead, to speed it up. But I don´t know what´s happening under the KSP hood.
Anyway, good to be here
Alex