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Game composing tutorial and backend?

eric_w

Member
Got 2 questions

1. Years ago, I saw someone on youtube (Daniel James maybe?) post an in depth video on music production for games, specifically showing the process of writing with loops in mind and how they are done in DAW. I cannot find that video anymore, does anyone have any similar tuts they recommend?

2. If a game OST is released, what is a typical share allocated to the composer of the game? Do they receive writer's share and give up publishing, similar to the trailer world?
 
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